Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Guard | ||||||||
Script | 122 | 157 | 122 | 157 | M | |||||
Flag | Specific Script | Don't Kill White Damage 0x80 | ||||||||
Damage | 40 | 48 | 10 | |||||||
Stun | 80 | 96 | None | |||||||
EXAttacker | 40 | 48 | 20 | |||||||
EXDefender | 20 | 24 | 10 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 12 | |||||||||
HitFreezeDefender | 12 | |||||||||
MainRecoveryDuration | 19 | 22 | 21 | 22 | 14 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.7 | 0.6 | 0.7 | 0.6 | ||||||
FallSpeed | 0.5 | |||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x4', '0x8'] | |||||||||
Index18_HI | ['0x2'] | None |