Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 302 | H | ||||||||
Flag | Specific Script Screenshake | Don't Kill 0x80 | ||||||||
Damage | 270 | 324 | 68 | |||||||
Stun | 300 | 360 | None | |||||||
EXAttacker | 40 | 48 | 20 | |||||||
EXDefender | 24 | 29 | 12 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 15 | |||||||||
HitFreezeDefender | 15 | |||||||||
MainRecoveryDuration | 25 | 33 | 25 | 33 | 20 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 3.0 | 2.6 | 3.0 | 2.6 | 1.2 | |||||
FallSpeed | 0.6 | 1.6 | 0.5 | 1.6 | 0.5 | |||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] | |||||||||
Index18_HI | ['0x1', '0x2'] | None |