Counter Hit
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 104Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 3NormalNumberOfHits: 1Strength: 80Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
ActiveOnStates: ['A']InactiveOnStates: ['B']
CancelList: 50Buffer Always
CancelList: 50Execute
CancelList: 53Buffer on Hit, Buffer on Block
CancelList: 53Execute
CancelList: 72Buffer on Hit, Buffer on Block
CancelList: 72Execute
CancelList: 59Buffer Always
Condition: On Camera ProximityDistance: 0.01ActivateStates: ['A']
Condition: On Opponent ProximityDistance: 1ActivateStates: ['B']
Amount: 0.125Mode: SetTarget: Horizontal Speed
Amount: 0.08Mode: SetTarget: Horizontal Speed
Amount: 0.15Mode: SetTarget: Horizontal Speed
Amount: 0.02Mode: SetTarget: Horizontal Speed
Amount: 0Mode: SetTarget: Horizontal Speed
Unknown (0, 66)0, 0, 0, 30, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0