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#925 - TURN_PUNCH_Lv9

Hide Unknowns
Total Frames
98
Without Interruption
53
Recovery Starts At
32

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4']
Status
Counter Hit
Hitboxes
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 138Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 1NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 138Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 1NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8']
Hurtboxes
Group: 0Mid🤜
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Pushboxes
Cancels
CancelList: 36Buffer on Hit, Buffer on Block
CancelList: 51Buffer Always
CancelList: 51Execute
CancelList: 36Execute
CancelList: 64Buffer on Hit, Buffer on BlockInactiveOnStates: ['A']
CancelList: 64ExecuteInactiveOnStates: ['A']
CancelList: 84Buffer on Hit, Buffer on BlockActiveOnStates: ['A']
CancelList: 84ExecuteActiveOnStates: ['A']
CancelList: 37Buffer on Hit, Buffer on Block
CancelList: 37Execute
AutoCancels
Condition: If Resource?Resource: 1ActivateStates: ['A']
Condition: On Opponent ProximityScript: #925 - TURN_PUNCH_Lv9ScriptTime: 27Distance: 2
Unknown
Unknown (3, 1003)0, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0