Counter Hit
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 160Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 2NormalNumberOfHits: 1Strength: 70Unknown11: ['0x1', '0x4']Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜, ★
CancelList: 50Buffer on Hit, Buffer on Block
CancelList: 50Execute
CancelList: 36Buffer on Hit, Buffer on Block
CancelList: 36Execute
CancelList: 55Buffer on Hit, Buffer on BlockInactiveOnStates: ['A']
CancelList: 55Execute
CancelList: 81Buffer on Hit, Buffer on BlockActiveOnStates: ['A']
CancelList: 81ExecuteActiveOnStates: ['A']
Condition: If Resource?Resource: 1ActivateStates: ['A']
Amount: -0.06Mode: SetTarget: Horizontal Speed
Amount: 0Mode: SetTarget: Horizontal Speed