Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | |||||||||
Script | None | |||||||||
Flag | Specific Script | Specific Script 0x80 | ||||||||
Damage | 90 | 108 | 23 | |||||||
Stun | 150 | 180 | None | |||||||
EXAttacker | 35 | 42 | 18 | |||||||
EXDefender | 21 | 26 | 11 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 12 | None | ||||||||
HitFreezeDefender | 12 | None | ||||||||
MainRecoveryDuration | 0 | |||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.0 | |||||||||
FallSpeed | 0.0 | |||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x4', '0x8'] | None | ||||||||
HitStunFramesAttacker_HI | 3072 | None |