Ranges

Position: 0
Throw: 0.5
    (relative: 0.5)
Projectile: 0.7
    (relative: 0.7)
Strike: 0.7
    (relative: 0.7)

States

BoxShiftX

ShiftX

X

Y

#917 - TURN_PUNCH_Lv1

Hide Unknowns
Total Frames
98
Without Interruption
53
Recovery Starts At
32
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Status
Counter Hit
Hitboxes
CantHit: ['Cross-Up']Group: 0ProximityNormal
CantHit: ['Cross-Up']Effect: 130Flag: ['0x80']Group: 0Near🤜JugInc: 1JugLim: 1NormalNumberOfHits: 1Strength: 70
CantHit: ['Cross-Up']Effect: 130Flag: ['0x80']Group: 0Near🤜JugInc: 1JugLim: 1NormalNumberOfHits: 1Strength: 70
Hurtboxes
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜
Group: 0Low🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Pushboxes
Cancels
CancelList: 36Buffer on Hit, Buffer on Block
CancelList: 51Buffer Always
CancelList: 51Execute
CancelList: 36Execute
CancelList: 64Buffer on Hit, Buffer on BlockInactiveOnStates: ['A']
CancelList: 64ExecuteInactiveOnStates: ['A']
CancelList: 84Buffer on Hit, Buffer on BlockActiveOnStates: ['A']
CancelList: 84ExecuteActiveOnStates: ['A']
CancelList: 37Buffer on Hit, Buffer on Block
CancelList: 37Execute
AutoCancels
Condition: If Resource?Resource: 1ActivateStates: ['A']
Condition: On Opponent ProximityScript: #917 - TURN_PUNCH_Lv1ScriptTime: 27Distance: 2