Counter Hit
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 95Flag: ['0x80']Group: 0Standard🤜JugInc: 0JugLim: 1NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 95Flag: ['0x80']Group: 1Standard🤜JugInc: 0JugLim: 1NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8']ActiveOnStates: ['A', 'B'] CantHit: ['Cross-Up']Effect: 92Flag: ['0x80']Group: 2Standard🤜JugInc: 1JugLim: 1NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8']ActiveOnStates: ['A', 'B'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🤜, ★
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
CancelList: 80Buffer on Hit, Buffer on Block
CancelList: 80Execute
CancelList: 38Buffer on Hit, Buffer on Block
CancelList: 38Execute
Condition: On HitActivateStates: ['A']
Condition: On BlockActivateStates: ['B']
Amount: 0.02Mode: SetTarget: Horizontal Speed
Amount: 0.02Mode: SetTarget: Horizontal Speed
Amount: 0.08Mode: SetTarget: Horizontal Speed
Amount: 0.02Mode: SetTarget: Horizontal Speed
Amount: 0Mode: SetTarget: Horizontal Speed
Unknown (0, 0)1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0