Counter Hit
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 89Flag: ['0x80']Group: 0Standard🤜JugInc: 0JugLim: 3NormalNumberOfHits: 1Strength: 80Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 89Flag: ['0x80']Group: 1Standard🤜JugInc: 0JugLim: 4NormalNumberOfHits: 1Strength: 80Unknown6: ['0x8']ActiveOnStates: ['D'] CantHit: ['Cross-Up']Effect: 90Flag: ['0x80']Group: 2Standard🤜JugInc: 0JugLim: 4NormalNumberOfHits: 1Strength: 80Unknown6: ['0x8']ActiveOnStates: ['D'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
ActiveOnStates: ['A']InactiveOnStates: ['B']
CancelList: 50Buffer Always
CancelList: 50Execute
CancelList: 52Buffer on Hit, Buffer on Block
CancelList: 52Execute
CancelList: 72Buffer on Hit, Buffer on Block
CancelList: 72ExecuteActiveOnStates: ['H']
CancelList: 89Buffer Always
Condition: On Camera ProximityDistance: 0.01ActivateStates: ['A']
Condition: On Opponent ProximityDistance: 1ActivateStates: ['B']
Condition: On Unknown 33Params: []ActivateStates: ['D']
Condition: On Unknown 34Params: [2, 0, 0, 0]ActivateStates: ['H']
Amount: 0.125Mode: SetTarget: Horizontal Speed
Amount: 0.08Mode: SetTarget: Horizontal Speed
Amount: 0.15Mode: SetTarget: Horizontal Speed
Amount: 0.02Mode: SetTarget: Horizontal Speed
Amount: 0Mode: SetTarget: Horizontal Speed
Unknown (0, 0)1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 66)0, 0, 0, 30, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0