| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Hit | Blow | Guard | |||||
| Script | H | |||||||||
| Flag | Don't Kill 0x80 | |||||||||
| Damage | 30 | 36 | 8 | |||||||
| Stun | 30 | 36 | None | |||||||
| EXAttacker | 6 | 8 | 3 | |||||||
| EXDefender | 3 | 4 | 2 | |||||||
| VGauge | 10 | 12 | 5 | |||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 6 | |||||||||
| HitFreezeDefender | 6 | |||||||||
| MainRecoveryDuration | 23 | 16 | 23 | 16 | 20 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.2 | 0.4 | 0.2 | 0.4 | 0.2 | |||||
| FallSpeed | 0.5 | 0.3 | 0.5 | 0.3 | 0.5 | |||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x2', '0x4'] | |||||||||
| Index18_HI | ['0x1', '0x2'] | None | ||||||||