Stand, Counter Hit, 0x80
Auto-Correct
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 50Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 40Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🤜, ★
CancelList: 32Buffer on Hit, Buffer on Block
CancelList: 32Execute
CancelList: 83Buffer on Hit, Buffer on Block
CancelList: 83Execute
CancelList: 141Buffer Always
CancelList: 76Buffer on Hit, Buffer on Block, Buffer on Whiff
CancelList: 76Execute
CancelList: 141Execute
Condition: If Resource?Resource: 0ActivateStates: ['A']
Unknown (0, 81)0, 90, 137, -24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 81)0, 89, 137, -24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 81)0, 88, 137, -24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 81)0, 88, 137, -24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0