| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Hit | Blow | Guard | |||||
| Script | H | |||||||||
| Flag | Don't Kill White Damage 0x80 | |||||||||
| Damage | 70 | 84 | 18 | |||||||
| Stun | 120 | 144 | None | |||||||
| EXAttacker | 30 | 36 | 15 | |||||||
| EXDefender | 20 | 24 | 10 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 14 | |||||||||
| HitFreezeDefender | 14 | |||||||||
| MainRecoveryDuration | 15 | 12 | 17 | 12 | 15 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.35 | 1.8 | 0.35 | 1.8 | 0.35 | |||||
| FallSpeed | 0.5 | -3.0 | 0.5 | -3.0 | 0.5 | |||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x2', '0x4', '0x8'] | |||||||||
| Index18_HI | ['0x1', '0x2'] | None | ||||||||