Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 325 | H | ||||||||
Flag | Specific Script Screenshake | Screenshake | Don't Kill 0x80 | |||||||
Damage | 150 | 180 | 38 | |||||||
Stun | 150 | 180 | None | |||||||
EXAttacker | 60 | 72 | 30 | |||||||
EXDefender | 40 | 48 | 20 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 12 | 20 | 15 | |||||||
HitFreezeDefender | 12 | 20 | 15 | |||||||
MainRecoveryDuration | 22 | 20 | 16 | |||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 1.8 | 2.4 | 0.4 | |||||||
FallSpeed | 1.0 | 0.9 | 0.5 | |||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x4', '0x8'] | ['0x4', '0x10'] | ['0x1', '0x2', '0x4', '0x8'] |