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Character: Cody
Version: 5.020 [march-patch]
Other versions
3.051 [cody update]
3.091 [input lag update]
4.000 [kage balance update]
4.070 [evo update]
4.081 [september fixes]
5.001 [ce launch]
5.012 [seth release]
5.020 [march patch]
5.040 [july patch]
6.001 [winter update]
6.022 [may patch]
6.031 [oro akira release]
7.001 [definitive update]
7.010 [september patch]
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Source code
Ranges
Position: 0
Throw: 0.5
(relative: 0.5)
Projectile: 0.7
(relative: 0.7)
Strike: 0.7
(relative: 0.7)
ShiftX
X
Y
#700 - VT2_T and S_GP_AI
Hide Unknowns
Total Frames
70
Without Interruption
67
Recovery Starts At
8
Unknowns
ReturnToOriginalPosition
['0x1', '0x2', '0x4']
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Status
Counter Hit
Hitboxes
CantHit: ['Air']
Effect:
90
Group: 255
Standard
🖐
JugInc: 1
JugLim: 1
Normal
NumberOfHits: 1
Strength: 10
Hurtboxes
Group: 0
High
🤜, ★
Group: 0
Mid
🤜, ★
Group: 0
Low
🤜, ★
Group: 0
Mid
🖐
Pushboxes
AutoCancels
Condition: On Hit
Script:
#701 - VT2_T and S_TOSS_AI