Stand, Counter Hit, 0x80
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 69Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 40Unknown11: ['0x1', '0x8']Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 69Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 40Unknown11: ['0x1', '0x8']Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 69Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 40Unknown11: ['0x1', '0x8']Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
CancelList: 92Buffer on Hit, Buffer on Block
CancelList: 92Execute
Condition: If Resource?Resource: 0ActivateStates: ['A']
Unknown (0, 81)0, 94, 103, -7
Unknown (0, 81)0, 89, 89, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 81)0, 79, 80, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0