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#795 - VT2_GENTLE_UPPER

Hide Unknowns
Total Frames
193
Without Interruption
42
Recovery Starts At
15

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4']
Status
Counter Hit
Hitboxes
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 127Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 80Unknown11: ['0x1', '0x4']Unknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 126Group: 1Projectile CancelNormalUnknown11: ['0x1', '0x4']Unknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 126Flag: ['Ignore?']Group: 0StandardJugInc: 1JugLim: 1NormalNumberOfHits: 1Strength: 80Unknown11: ['0x1', '0x4']Unknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 127Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 80Unknown11: ['0x1', '0x4']Unknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 127Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 80Unknown11: ['0x1', '0x4']Unknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 127Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 80Unknown11: ['0x1', '0x4']Unknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 126Group: 1Projectile CancelNormalUnknown11: ['0x1', '0x4']Unknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 126Group: 1Projectile CancelNormalUnknown11: ['0x1', '0x4']Unknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 126Flag: ['Ignore?']Group: 0StandardJugInc: 1JugLim: 1NormalNumberOfHits: 1Strength: 80Unknown11: ['0x1', '0x4']Unknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 126Flag: ['Ignore?']Group: 0StandardJugInc: 1JugLim: 1NormalNumberOfHits: 1Strength: 80Unknown11: ['0x1', '0x4']Unknown6: ['0x8']
Hurtboxes
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜
Group: 0Mid🤜
Group: 0Mid🤜
Group: 0Mid🤜
Pushboxes
Cancels
CancelList: 101Buffer on Hit, Buffer on Block
CancelList: 101Execute
CancelList: 33Buffer on Hit, Buffer on Block
CancelList: 33Execute
CancelList: 130Buffer on Hit
CancelList: 130ExecuteInactiveOnStates: ['A']
AutoCancels
Condition: On Unknown 31Params: [1, 0, 0, 0]ActivateStates: ['A']
Commands
Spawn ProjectileScript: #34 - SWING_UPPERXShift: 0.3YShift: 1.3