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Character: Common
Version: 6.031 [oro-akira-release]
Other versions
1 [cpt version]
2.010 [launch]
2.016 [kolin update]
2.021 [ed update]
6.031 [oro akira release]
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Source code
Common
Life
0
Stun
0
VGauge
0 bars
VTrigger
None
Move Descriptions
*** New Data - 0 ***
Scripts
Move Scripts
Standard Scripts
#37 -
AIR_STOP_CANECL
Guard Scripts
#40 -
THROW_MISS
#41 -
THROW_THROUGH
#50 -
FGUARD_L
#51 -
FGUARD_L_NEAR
#52 -
FGUARD_L_FAR
#53 -
FGUARD_M
#54 -
FGUARD_M_NEAR
#55 -
FGUARD_M_FAR
#56 -
FGUARD_H
#57 -
FGUARD_H_NEAR
#58 -
FGUARD_H_FAR
#59 -
FGUARD_C
#60 -
FGUARD_C_NEAR
#61 -
FGUARD_C_FAR
#70 -
GUARD_LL
#71 -
GUARD_LM
#72 -
GUARD_LH
#73 -
GUARD_LL_NEAR
#74 -
GUARD_LM_NEAR
#75 -
GUARD_LH_NEAR
#76 -
GUARD_LL_FAR
#77 -
GUARD_LM_FAR
#78 -
GUARD_LH_FAR
#79 -
GUARD_ML
#80 -
GUARD_MM
#81 -
GUARD_MH
#82 -
GUARD_ML_NEAR
#83 -
GUARD_MM_NEAR
#84 -
GUARD_MH_NEAR
#85 -
GUARD_ML_FAR
#86 -
GUARD_MM_FAR
#87 -
GUARD_MH_FAR
#88 -
GUARD_HL
#89 -
GUARD_HM
#90 -
GUARD_HH
#91 -
GUARD_HL_NEAR
#92 -
GUARD_HM_NEAR
#93 -
GUARD_HH_NEAR
#94 -
GUARD_HL_FAR
#95 -
GUARD_HM_FAR
#96 -
GUARD_HH_FAR
#97 -
GUARD_CL
#98 -
GUARD_CM
#99 -
GUARD_CH
#100 -
GUARD_CL_NEAR
#101 -
GUARD_CM_NEAR
#102 -
GUARD_CH_NEAR
#103 -
GUARD_CL_FAR
#104 -
GUARD_CM_FAR
#105 -
GUARD_CH_FAR
#110 -
GUARD_LM_NO_VR
#111 -
GUARD_LH_NO_VR
#115 -
GUARD_CM_NO_VR
#116 -
GUARD_CH_NO_VR
Hit Scripts
#120 -
HIT_LL
#121 -
HIT_LM
#122 -
HIT_LH
#123 -
HIT_LL_NEAR
#124 -
HIT_LM_NEAR
#125 -
HIT_LH_NEAR
#126 -
HIT_LL_FAR
#127 -
HIT_LM_FAR
#128 -
HIT_LH_FAR
#129 -
HIT_ML
#130 -
HIT_MM
#131 -
HIT_MH
#132 -
HIT_ML_NEAR
#133 -
HIT_MM_NEAR
#134 -
HIT_MH_NEAR
#135 -
HIT_ML_FAR
#136 -
HIT_MM_FAR
#137 -
HIT_MH_FAR
#138 -
HIT_HL
#139 -
HIT_HM
#140 -
HIT_HH
#141 -
HIT_HL_NEAR
#142 -
HIT_HM_NEAR
#143 -
HIT_HH_NEAR
#144 -
HIT_HL_FAR
#145 -
HIT_HM_FAR
#146 -
HIT_HH_FAR
#147 -
HIT_CL
#148 -
HIT_CM
#149 -
HIT_CH
#150 -
HIT_CL_NEAR
#151 -
HIT_CM_NEAR
#152 -
HIT_CH_NEAR
#153 -
HIT_CL_FAR
#154 -
HIT_CM_FAR
#155 -
HIT_CH_FAR
#156 -
HIT_JL
#157 -
HIT_JM
#158 -
HIT_JH
#159 -
HIT_JL_NEAR
#160 -
HIT_JM_NEAR
#161 -
HIT_JH_NEAR
#162 -
HIT_JL_FAR
#163 -
HIT_JM_FAR
#164 -
HIT_JH_FAR
#167 -
HIT_HC_NEAR_RYU_5HK
#168 -
HIT_HC_NEAR_RYU_5HK_R
#170 -
HIT_LC
#171 -
HIT_LC_NEAR
#172 -
HIT_LC_FAR
#173 -
HIT_MC
#174 -
HIT_MC_NEAR
#175 -
HIT_MC_FAR
#176 -
HIT_HC
#177 -
HIT_HC_NEAR
#178 -
HIT_HC_FAR
#179 -
HIT_CC
#180 -
HIT_CC_NEAR
#181 -
HIT_CC_FAR
#185 -
KUZURE_S
#186 -
KUZURE_C
#187 -
KUZURE_QUICK_STAND
#190 -
GUARD_CRUSH_S
#191 -
GUARD_CRASH_C
#195 -
ATTACK_REPELLED_S
#196 -
ATTACK_REPELLED_C
#200 -
HIT_ShortBlow_JL
#201 -
HIT_ShortBlow_JM
#202 -
HIT_ShortBlow_JH
#210 -
BLOW_HL
#211 -
BLOW_HM
#212 -
BLOW_HH
#220 -
BOUND_UL
#221 -
BOUND_UM
#222 -
BOUND_UH
#223 -
BOUND_DL
#224 -
BOUND_DM
#225 -
BOUND_DH
#226 -
BOUND_DOWN
#227 -
BOUND_USP
#228 -
BOUND_DSP
#235 -
DOWN_U
#236 -
DOWN_D
#240 -
RISE_U
#241 -
RISE_D
#242 -
RISE_STUN_U
#243 -
RISE_STUN_D
#244 -
RISE_BACK_U
#245 -
RISE_BACK_D
#246 -
RISE_QUICK_U
#247 -
RISE_QUICK_D
#250 -
STUN
#251 -
STUN_RECOVERY
#253 -
FREEZE_STUN
#254 -
FREEZE_STUN_RECOVERY
#256 -
FREEZE_HIT_LH
#257 -
FREEZE_HIT_CH
#260 -
HIT_UPPER
#261 -
HIT_UPPER_NEAR
#262 -
HIT_UPPER_FAR
#265 -
HIT_BODY_UPPER
#270 -
HIT_LOWER
#271 -
HIT_LOWER_C
#275 -
HIT_GROUND_SPIN_LEFT
#276 -
HIT_GROUND_SPIN_RIGHT
#280 -
HIT_ASHIBARAI_NEAR
#281 -
HIT_ASHIBARAI_FAR
#283 -
HIT_ASHIBARAI_NEAR
#284 -
HIT_ASHIBARAI_FAR
#286 -
HIT_ASHIBARAI_NEAR_2
#290 -
BLOW_VL
#291 -
BLOW_VM
#292 -
BLOW_VH
#295 -
BLOW_FL
#296 -
BLOW_FM
#297 -
BLOW_FH
#300 -
BLOW_SPIN_RL
#301 -
BLOW_SPIN_RM
#302 -
BLOW_SPIN_RH
#305 -
BLOW_SPIN_LL
#306 -
BLOW_SPIN_LM
#307 -
BLOW_SPIN_LH
#310 -
BLOW_WALL
#311 -
BLOW_WALL_BOUND
#315 -
BLOW_FALL
#316 -
BLOW_FALL_BOUND
#320 -
CRITICAL_BLOW_N
#321 -
CRITICAL_BLOW_V
#322 -
CRITICAL_BLOW_FALL
#323 -
CRITICAL_BOUND
#324 -
CRITICAL_SPIN_R
#325 -
CRITICAL_SPIN_L
#327 -
CRITICAL_BLOW_FALL_2
#328 -
CRITICAL_BOUND_2
#330 -
CRITICAL_BLOW_ROLL
#331 -
CRITICAL_BOUND_COMBO_U
#335 -
BLOW_BURY_S
#336 -
BLOW_BURY_E
#340 -
VREVERSAL_DMG
#345 -
EXH_KUZURE_QUICK_STAND
#350 -
DMG_AIR_BACK
#351 -
RYU_EX_SHORYU
#352 -
BLOW_SPIN_LH
#353 -
BLOW_FALL_BOUND
#355 -
RYU_HEADBUTT
#356 -
RYU_HEADBUTT_1
#358 -
RYU_LARIAT
#359 -
RYU_LARIAT_1
#361 -
HIT_TURN_DMG
#362 -
HIT_TURN_DMG_1
#365 -
BLOW_BODY_UPPER
#368 -
HEADBUTT_BODY
#369 -
HEADBUTT_1_BODY
#374 -
AB_FALL
#375 -
AB_FALL_2
#376 -
AB_BOUND
#377 -
AB_BOUND_HIGHT
Round Transitions
#1640 -
REVERSAL_RECORDING_RISE
#1641 -
REVERSAL_RECORDING_GUARD_H
#1642 -
REVERSAL_RECORDING_GUARD_M
#1643 -
REVERSAL_RECORDING_GUARD_L
Misc Scripts
#1800 -
STK_00_00
#1801 -
STK_00_01
#1802 -
STK_00_02
#1803 -
STK_01_00
#1804 -
STK_01_01
#1805 -
STK_03_00
#1806 -
STK_03_01
#1807 -
STK_07_00
#1808 -
STK_07_01
#1809 -
STK_06_00
#1810 -
STK_06_01
#1811 -
STK_02_00
#1812 -
STK_02_01
#1813 -
STK_02_02
#1814 -
STK_05_00
#1815 -
STK_05_01
#1816 -
STK_08_00
#1817 -
STK_08_01
#1818 -
STK_04_00
#1819 -
STK_04_01
#1820 -
STK_09_00
#1821 -
STK_09_01
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