Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Blow | Guard | |||||
Script | H | |||||||||
Flag | 0x80 | |||||||||
Damage | 20 | 24 | 5 | |||||||
Stun | 20 | 24 | None | |||||||
EXAttacker | 20 | 24 | 10 | |||||||
EXDefender | 10 | 12 | 5 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 4 | |||||||||
HitFreezeDefender | 4 | |||||||||
MainRecoveryDuration | 20 | 16 | 22 | 20 | ||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.1 | 0.2 | 0.1 | 0.3 | 0.12 | |||||
FallSpeed | 0.2 | 0.5 | 0.4 | 0.5 | ||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x4'] | |||||||||
Index18_HI | ['0x4'] | None | ||||||||
Index23 | 4 | None | ||||||||
Index24 | 262148 | None |