| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Guard | |||||||
| Script | H | M | 324 | H | ||||||
| Flag | Specific Script Crush Counter | Don't Kill White Damage 0x80 | ||||||||
| Damage | 5 | 6 | 2 | |||||||
| Stun | None | |||||||||
| EXAttacker | None | |||||||||
| EXDefender | None | |||||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 3 | 5 | 3 | |||||||
| HitFreezeDefender | 3 | 5 | 3 | |||||||
| MainRecoveryDuration | 19 | 22 | 26 | 18 | ||||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.8 | 1.0 | 0.85 | 1.0 | 0.8 | |||||
| FallSpeed | 0.5 | 0.7 | 0.45 | 0.5 | ||||||
| JuggleStart | 1 | 0 | 1 | |||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x1', '0x8'] | |||||||||
| Index18_HI | ['0x4'] | None | ||||||||