Counter Hit
Air, Counter Hit, No Corner Correction
Air, No Corner Correction, On Ground
Crouch, 0x100, On Ground
Stand, 0x80, On Ground
Stand, 0x80, On Ground, 0x40000
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 249Flag: ['0x80']Group: 255Near🤜JugInc: 1JugLim: 5OverheadNumberOfHits: 1Strength: 40Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 288Flag: ['0x80', 'Force Multi-Hit Counter']Group: 0Near🤜JugInc: 2JugLim: 8NormalNumberOfHits: 2Strength: 40Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
Group: 0Air🤜, ★
Group: 0Air🖐
Group: 0Low🤜
Group: 0Air🤜, ★
Group: 0Air🖐
Group: 0Low🤜, ★
Group: 0Low🤜
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Amount: 0.085Mode: SetTarget: Horizontal Speed
Amount: 0.22Mode: SetTarget: Vertical Speed
Amount: -0.001Mode: SetTarget: Horizontal Acceleration
Amount: -0.0135Mode: SetTarget: Vertical Acceleration
Amount: 0Mode: SetTarget: Horizontal Speed
Amount: 0Mode: SetTarget: Horizontal Acceleration