| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Hit | Blow | Guard | |||||
| Script | 260 | H | 260 | H | ||||||
| Flag | Specific Script | Specific Script | Don't Kill White Damage 0x80 | |||||||
| Damage | 5 | 6 | 2 | |||||||
| Stun | None | |||||||||
| EXAttacker | None | |||||||||
| EXDefender | None | |||||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 3 | |||||||||
| HitFreezeDefender | 3 | |||||||||
| MainRecoveryDuration | 15 | 22 | 17 | 22 | 16 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.4 | 0.5 | ||||||||
| FallSpeed | 0.5 | |||||||||
| JuggleStart | 3 | 1 | ||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x1', '0x8'] | |||||||||
| Index18_HI | ['0x1', '0x2'] | None | ||||||||