Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Blow | Guard | |||||
Script | H | M | 167 | 324 | H | |||||
Flag | Specific Script | Don't Kill White Damage 0x80 | ||||||||
Damage | 5 | 6 | 2 | |||||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | None | |||||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 3 | |||||||||
HitFreezeDefender | 3 | |||||||||
MainRecoveryDuration | 17 | 22 | 23 | 25 | 14 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.35 | 1.0 | 0.35 | |||||||
FallSpeed | 0.5 | 1.0 | 0.5 | |||||||
JuggleStart | 1 | 0 | 1 | |||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x8'] | |||||||||
Index18_HI | ['0x1', '0x2'] | None |