| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Blow | Blow | Blow | Blow | Guard | |||||
| Script | H | H | H | H | M | |||||
| Flag | 0x80 | |||||||||
| Damage | 25 | 30 | 7 | |||||||
| Stun | 20 | 24 | None | |||||||
| EXAttacker | 10 | 12 | 5 | |||||||
| EXDefender | 6 | 8 | 3 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 2 | 4 | ||||||||
| HitFreezeDefender | 2 | 4 | ||||||||
| MainRecoveryDuration | 13 | 13 | 13 | 13 | 10 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.4 | 0.4 | 0.4 | 0.4 | 0.15 | |||||
| FallSpeed | 0.25 | 0.05 | ||||||||
| JuggleStart | 0 | 1 | ||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x2'] | ['0x4'] | ||||||||
| Index18_HI | ['0x4'] | None | ||||||||