Counter Hit
Air, Counter Hit, No Corner Correction
Air, No Corner Correction
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 119Group: 0Standard🤜JugInc: 1JugLim: 10NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 120Flag: ['0x1000']Group: 1Standard🤜JugInc: 1JugLim: 11NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 121Flag: ['0x1000']Group: 2Standard🤜JugInc: 1JugLim: 12NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🖐
Group: 0Air🤜, ★
Group: 0Air🖐
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0High🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🖐
ActiveOnStates: ['A']
CancelList: 80Buffer on Hit, Buffer on Block
CancelList: 80Execute
CancelList: 81Buffer on Hit, Buffer on Block
CancelList: 81Execute
CancelList: 83Buffer on Hit, Buffer on Block
CancelList: 83Execute
Condition: On Unknown 33Params: []ActivateStates: ['A']
Amount: 0.1Mode: SetTarget: Horizontal Speed
Amount: 0.015Mode: SetTarget: Vertical Speed
Amount: 0.08Mode: SetTarget: Horizontal Speed
Amount: -0.0025Mode: SetTarget: Vertical Acceleration
Amount: 0.09Mode: SetTarget: Horizontal Speed
Amount: -0.0006Mode: SetTarget: Vertical Acceleration
Amount: 0.06Mode: SetTarget: Horizontal Speed
Amount: -0.0009Mode: SetTarget: Vertical Acceleration
Amount: 0.05Mode: SetTarget: Horizontal Speed
Amount: 0Mode: SetTarget: Horizontal Speed