Counter Hit, 0x2000
Group: 0High🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜
Group: 0Low🤜, ★
CancelList: 33Buffer on Hit, Buffer on Block
CancelList: 33Execute
CancelList: 72Buffer Always
CancelList: 72Execute
Spawn ProjectileScript: #0 - GAD_LXShift: 0.9YShift: 1.2