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Character: Dan
Version: 6.003 [vshift-bugfix]
Other versions
6.001 [winter update]
6.003 [vshift bugfix]
6.022 [may patch]
6.031 [oro akira release]
6.061 [luke update]
7.001 [definitive update]
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Source code
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Y
#910 - GAD_H_HO
Hide Unknowns
Total Frames
197
Without Interruption
32
Unknowns
ReturnToOriginalPosition
['0x1', '0x2', '0x4', '0x2000000']
Status
Counter Hit, 0x2000
Hurtboxes
Group: 0
High
🤜, ★
Group: 0
Low
🤜, ★
Group: 0
Mid
🤜, ★
Group: 0
Mid
🖐
Group: 0
Mid
🤜
Group: 0
Mid
🤜
Pushboxes
Cancels
CancelList: 33
Buffer on Hit, Buffer on Block
CancelList: 33
Execute
CancelList: 72
Buffer Always
CancelList: 72
Execute
Commands
Spawn Projectile
Script:
#6 - GAD_H_HOLD
XShift: 0.9
YShift: 1.2
Cancel 33:
CA
Cancel 72:
VS1_F
VS1_B