| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Blow | Guard | ||||||||
| Script | 290 | 292 | M | |||||||
| Flag | Specific Script | Don't Kill White Damage 0x80 | ||||||||
| Damage | 35 | 42 | 9 | |||||||
| Stun | 100 | 120 | None | |||||||
| EXAttacker | None | |||||||||
| EXDefender | 6 | 8 | 3 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | None | 12 | ||||||||
| HitFreezeDefender | 18 | 12 | ||||||||
| MainRecoveryDuration | 57 | 30 | 20 | |||||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.2 | 0.5 | 0.4 | |||||||
| FallSpeed | 3.5 | 1.8 | 0.5 | |||||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x2', '0x10'] | ['0x4', '0x8'] | ||||||||