ShiftX

X

Y

#1332 - CPU_VS2_2HP

Hide Unknowns
Total Frames
80
Without Interruption
33
Recovery Starts At
13
Flags
['Starts Crouched', 'Ends Crouched']

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4']
Status
Crouch, Counter Hit, 0x100
Flag2: ['0x10', '0x20', '0x10000']
Crouch, 0x100
Hitboxes
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown11: ['0x20']Unknown6: ['0x8']
Effect: 20Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 40Unknown11: ['0x1', '0x4']Unknown6: ['0x8']
Effect: 20Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 40Unknown11: ['0x1', '0x4']Unknown6: ['0x8']
Effect: 21Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 40Unknown11: ['0x1', '0x4']Unknown6: ['0x8']
Hurtboxes
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🤜, ★
Pushboxes
Cancels
CancelList: 32Buffer on Hit, Buffer on Block
CancelList: 32Execute
CancelList: 42Buffer on Hit, Buffer on Block
CancelList: 42Execute
CancelList: 41Buffer on Hit, Buffer on Block
CancelList: 41Execute