Counter Hit
Air, Counter Hit, No Corner Correction
CantHit: ['Air', 'Cross-Up']Flag: ['0x80']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 101Flag: ['0x80']Group: 0Standard🤜JugInc: 70JugLim: 5NormalNumberOfHits: 1Strength: 70Unknown11: ['0x1', '0x4']Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 101Flag: ['0x80']Group: 0Standard🤜JugInc: 70JugLim: 5NormalNumberOfHits: 1Strength: 70Unknown11: ['0x1', '0x4']Unknown6: ['0x8'] CantHit: ['Cross-Up']Flag: ['0x80']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 104Flag: ['0x80']Group: 0Standard🤜JugInc: 70JugLim: 5NormalNumberOfHits: 1Strength: 70Unknown11: ['0x4']Unknown6: ['0x8'] Group: 0Insensitivity: ['Air']High🤜, ★
Group: 0Insensitivity: ['Air']Mid🤜, ★
Group: 0Low🖐
Group: 0Air🤜, ★
Group: 0Air🖐
InactiveOnStates: ['A']
ActiveOnStates: ['A']
ActiveOnStates: ['A']
CancelList: 100Buffer on Hit, Buffer on Block
CancelList: 100Execute
CancelList: 72Buffer on Hit
CancelList: 72Execute
CancelList: 73Buffer on Hit
CancelList: 73Execute
Condition: On HitActivateStates: ['A']
Amount: 0.07Mode: SetTarget: Horizontal Speed
Amount: 0.08Mode: SetTarget: Horizontal Speed
Amount: -0.005Mode: SetTarget: Horizontal Acceleration
Amount: 0.17Mode: SetTarget: Vertical Speed
Amount: -0.011Mode: SetTarget: Vertical Acceleration
Amount: 0Mode: On Speed ChangeTarget: Horizontal Speed
Amount: 0Mode: On Speed ChangeTarget: Horizontal Acceleration
Amount: -0.0115Mode: SetTarget: Vertical Acceleration