Stand, Counter Hit, 0x80
Crouch, Counter Hit, 0x100
Crouch, 0x100
CantHit: ['Cross-Up']Effect: 2Group: 0ProximityLowUnknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 2Group: 0ProximityLowUnknown6: ['0x8'] CantHit: ['Air', 'Cross-Up']Effect: 2Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 0LowNumberOfHits: 1Strength: 40Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🖐
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🤜
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🤜
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Low🖐
Group: 0High🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🖐
CancelList: 43Buffer on Hit, Buffer on Block
CancelList: 43Execute