| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | OTG | No Effect | ||||||||
| Script | H | None | ||||||||
| Flag | Specific Script | Specific Script 0x4 | Specific Script Hard Knockdown 0x80 | |||||||
| Damage | 110 | 132 | 28 | |||||||
| Stun | 120 | 144 | None | |||||||
| EXAttacker | 70 | 84 | 35 | |||||||
| EXDefender | 42 | 51 | 21 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 8 | None | ||||||||
| HitFreezeDefender | 8 | None | ||||||||
| MainRecoveryDuration | 40 | 0 | ||||||||
| KnockdownDuration | 20 | 0 | ||||||||
| KnockBack | 0.0 | |||||||||
| FallSpeed | 0.0 | |||||||||
| JuggleStart | 99 | 0 | ||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x8'] | None | ||||||||