Ranges

Position: 0
Throw: 0.5
    (relative: 0.5)
Projectile: 0.7
    (relative: 0.7)
Strike: 0.7
    (relative: 0.7)

ShiftX

X

Y

#768 - VT2_AIR_SP

Hide Unknowns
Total Frames
101
Flags
['Air', 'Landing']
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Status
Air, Counter Hit, No Corner Correction
Air, No Corner Correction
Hitboxes
CantHit: ['Cross-Up']Group: 0ProximityNormal
Hurtboxes
Group: 0Air🤜, ★
Group: 0Air🖐
Group: 0Low🤜, ★
Pushboxes
Cancels
CancelList: 59Buffer Always
CancelList: 59Execute
CancelList: 54Buffer Always
CancelList: 54Execute
Commands
Spawn ProjectileScript: #114 - VT2_STARTXShift: 0.7YShift: 0.7
Forces
Amount: 0Mode: TemporaryTarget: Vertical Speed
Amount: 0Mode: TemporaryTarget: Vertical Acceleration
Amount: 0Mode: TemporaryTarget: Horizontal Speed
Amount: -0.05Mode: SetTarget: Vertical Speed
Amount: -0.1Mode: SetTarget: Vertical Speed