Counter Hit
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 64Group: 0Standard★JugInc: 0JugLim: 6NormalNumberOfHits: 1Strength: 80Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 65Group: 1Standard★JugInc: 0JugLim: 6NormalNumberOfHits: 1Strength: 80Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 66Group: 3Standard★JugInc: 0JugLim: 6NormalNumberOfHits: 1Strength: 80Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 67Group: 4Standard★JugInc: 8JugLim: 6NormalNumberOfHits: 1Strength: 80Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🖐
Group: 0Low🤜, ★
CancelList: 79Buffer on Hit, Buffer on Block
CancelList: 79Execute
CancelList: 72Buffer on Hit
CancelList: 52Buffer on Hit
CancelList: 52Execute
CancelList: 72Execute
Condition: On HitActivateStates: ['A']
Spawn ProjectileScript: #105 - VT2_YOKO_MXShift: 0.65YShift: 0.9InactiveOnStates: ['A'] Spawn ProjectileScript: #109 - VT2_UEXShift: 0.85YShift: 1.3InactiveOnStates: ['A'] Spawn ProjectileScript: #109 - VT2_UEXShift: 0.95YShift: 1.9InactiveOnStates: ['A'] Unknown (0, 66)0, 0, 1, 20, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (3, 1002)1, 80, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0