| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | No Effect | OTG | No Effect | |||||||
| Script | None | H | None | |||||||
| Flag | Specific Script | Specific Script 0x4 | Specific Script Hard Knockdown 0x80 | |||||||
| Damage | 80 | 96 | 20 | |||||||
| Stun | 150 | 180 | None | |||||||
| EXAttacker | 70 | 84 | 35 | |||||||
| EXDefender | 48 | 58 | 24 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | None | |||||||||
| HitFreezeDefender | None | |||||||||
| MainRecoveryDuration | 40 | 0 | ||||||||
| KnockdownDuration | 20 | 0 | ||||||||
| KnockBack | 0.0 | |||||||||
| FallSpeed | 0.0 | |||||||||
| JuggleStart | 0 | |||||||||
| DamageScalingGroup | None | |||||||||