Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Blow | Guard | |||||
Script | 270 | 212 | 270 | 212 | M | |||||
Flag | Specific Script Hard Knockdown No Back Recovery | Don't Kill White Damage 0x80 | ||||||||
Damage | 20 | 24 | 5 | |||||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | 10 | 12 | 5 | |||||||
VGauge | 80 | 96 | 40 | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 10 | |||||||||
HitFreezeDefender | 10 | 8 | 10 | 8 | 10 | |||||
MainRecoveryDuration | 25 | 20 | 27 | 20 | 25 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | -0.8 | 1.2 | -0.8 | 1.2 | -0.8 | |||||
FallSpeed | 0.5 | 0.8 | 0.5 | 0.8 | 0.5 | |||||
JuggleStart | 1 | 0 | 1 | 0 | 1 | |||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x8'] | ['0x8'] | ['0x2', '0x8'] | ['0x8'] | ['0x2', '0x8'] | |||||
Index18_HI | ['0x2'] | None |