| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Hit | Blow | Guard | |||||
| Script | 134 | H | 134 | H | 84 | 102 | ||||
| Flag | Specific Script | Specific Script | Specific Script 0x80 | |||||||
| Damage | 20 | 24 | 5 | |||||||
| Stun | None | |||||||||
| EXAttacker | None | |||||||||
| EXDefender | 5 | 6 | 7 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 6 | |||||||||
| HitFreezeDefender | 6 | |||||||||
| MainRecoveryDuration | 40 | 16 | 42 | 16 | 35 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.3 | 0.2 | 0.3 | 0.2 | ||||||
| FallSpeed | 0.5 | 0.1 | 0.5 | 0.1 | 0.5 | |||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x2', '0x4'] | |||||||||
| Index18_HI | ['0x8'] | None | ||||||||