| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Blow | Guard | ||||||||
| Script | H | M | ||||||||
| Flag | Don't Kill White Damage 0x80 | |||||||||
| Damage | 50 | 60 | 13 | |||||||
| Stun | 75 | 90 | None | |||||||
| EXAttacker | 25 | 30 | 13 | |||||||
| EXDefender | 15 | 18 | 8 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 8 | |||||||||
| HitFreezeDefender | 8 | |||||||||
| MainRecoveryDuration | 18 | 8 | 18 | 8 | 16 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.1 | 0.05 | 0.1 | 0.05 | 0.3 | |||||
| FallSpeed | 0.5 | 0.15 | 0.5 | 0.15 | 0.5 | |||||
| JuggleStart | 0 | 2 | 0 | 2 | 1 | |||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x8'] | |||||||||
| Index18_HI | ['0x2'] | None | ||||||||