Crouch, Counter Hit, 0x100
Crouch, 0x100
CantHit: ['Cross-Up']Group: 255ProximityNormalUnknown6: ['0x8']
Effect: 32Flag: ['0x80', 'Force Multi-Hit Counter']Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 30CantHit: ['Cross-Up']Unknown6: ['0x8'] Effect: 32Flag: ['0x80', 'Force Multi-Hit Counter']Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 30CantHit: ['Cross-Up']Unknown6: ['0x8'] CantHit: ['Air', 'Cross-Up']Effect: 32Flag: ['0x80', 'Force Multi-Hit Counter']Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 30Unknown6: ['0x8'] CantHit: ['Air', 'Cross-Up']Effect: 33Flag: ['0x80', 'Force Multi-Hit Counter']Group: 1Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 30Unknown6: ['0x8'] CantHit: ['Air', 'Cross-Up']Effect: 33Flag: ['0x80', 'Force Multi-Hit Counter']Group: 1Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 30Unknown6: ['0x8'] Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
CancelList: 32Buffer on Hit, Buffer on Block
CancelList: 32Execute
CancelList: 37Buffer on Hit, Buffer on Block
CancelList: 37Execute
Condition: On Unknown 31Params: [0, 2, 0, 0]ActivateStates: ['H']
Amount: 0.03Mode: SetTarget: Horizontal Speed
Amount: 0Mode: SetTarget: Horizontal Speed