Counter Hit
Auto-Correct
CantHit: ['Cross-Up']Group: 255ProximityNormalUnknown6: ['0x8']
CantHit: ['Air', 'Cross-Up']Effect: 8Flag: ['0x80', 'Force Multi-Hit Counter', '0x1000']Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 30Unknown6: ['0x8'] CantHit: ['Crouched']Effect: 9Flag: ['0x80', 'Force Multi-Hit Counter']Group: 1Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 30Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Low🤜, ★
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Low🖐
Group: 0Low🤜, ★
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Low🤜, ★
CancelList: 82Buffer on Hit, Buffer on Block
CancelList: 82Execute
CancelList: 37Buffer on Hit, Buffer on Block
CancelList: 37Execute
Condition: On Opponent ProximityScript: #799 - CPU_2MPScriptTime: 2Distance: 0.8