Crouch, Counter Hit, 0x100
Auto-Correct
Crouch, 0x100
CantHit: ['Cross-Up']Group: 255ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 24Group: 0Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 20Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 25Group: 1Standard🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 20Unknown6: ['0x8'] Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
CancelList: 32Buffer on Hit, Buffer on Block
CancelList: 32Execute
CancelList: 32Execute
CancelList: 65Buffer Always
CancelList: 65Execute
Condition: On Unknown 31Params: [0, 2, 0, 0]ActivateStates: ['H']