Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Blow | Guard | |||||
Script | M | |||||||||
Flag | Don't Kill White Damage 0x80 | |||||||||
Damage | 35 | 42 | 9 | |||||||
Stun | 50 | 60 | None | |||||||
EXAttacker | 15 | 18 | 8 | |||||||
EXDefender | 9 | 11 | 5 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 7 | |||||||||
HitFreezeDefender | 7 | |||||||||
MainRecoveryDuration | 14 | 22 | 16 | 22 | 14 | |||||
KnockdownDuration | 20 | 25 | 20 | |||||||
KnockBack | 0.25 | 0.6 | 0.25 | 0.6 | 0.25 | |||||
FallSpeed | 0.5 | |||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x2', '0x4'] | |||||||||
Index18_HI | ['0x2'] | None |