Counter Hit
Auto-Correct
CantHit: ['Cross-Up']Group: 255ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 7Flag: ['Force Multi-Hit Counter']Group: 1Far🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 20Unknown11: ['0x1', '0x8']Unknown6: ['0x8'] CantHit: ['Air', 'Cross-Up']Effect: 7Flag: ['Force Multi-Hit Counter']Group: 1Far🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 20Unknown11: ['0x1', '0x8']Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 7Flag: ['Force Multi-Hit Counter']Group: 1Far🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 20Unknown11: ['0x1', '0x8']Unknown6: ['0x8'] CantHit: ['Air', 'Cross-Up']Effect: 7Flag: ['Force Multi-Hit Counter']Group: 1Far🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 20Unknown11: ['0x1', '0x8']Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0Low🤜, ★
CancelList: 32Buffer on Hit, Buffer on Block
CancelList: 32Execute