Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 210 | H | 210 | H | ||||||
Flag | Specific Script 0x400 | 0x400 | Specific Script 0x400 | 0x400 | Don't Kill 0x80 | |||||
Damage | 40 | 48 | 10 | |||||||
Stun | 100 | 120 | None | |||||||
EXAttacker | 35 | 42 | 18 | |||||||
EXDefender | 21 | 26 | 11 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 6 | 8 | ||||||||
HitFreezeDefender | 6 | 8 | ||||||||
MainRecoveryDuration | 30 | 28 | 30 | 28 | 21 | |||||
KnockdownDuration | 20 | 25 | 20 | |||||||
KnockBack | 1.2 | 0.5 | ||||||||
FallSpeed | 1.45 | 1.2 | 1.45 | 1.2 | 0.5 | |||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x4'] | ['0x8'] | ||||||||
Index18_HI | ['0x1', '0x2'] | None |