Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 302 | H | ||||||||
Flag | Specific Script Hard Knockdown No Back Recovery | Don't Kill White Damage 0x80 | ||||||||
Damage | 15 | 18 | 4 | |||||||
Stun | 25 | 30 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 6 | 8 | 3 | |||||||
VGauge | 20 | 24 | 10 | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 8 | |||||||||
HitFreezeDefender | 8 | |||||||||
MainRecoveryDuration | 30 | 20 | ||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | -1.0 | 0.1 | ||||||||
FallSpeed | 0.2 | 0.5 | ||||||||
JuggleStart | 0 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x8'] |