Counter Hit
CantHit: ['Cross-Up']Group: 255ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 2Flag: ['0x80', 'Force Multi-Hit Counter']Group: 0Near🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 30Unknown6: ['0x8'] CantHit: ['Air', 'Cross-Up']Effect: 3Flag: ['0x80', 'Force Multi-Hit Counter']Group: 1Near🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 30Unknown6: ['0x8'] CantHit: ['Air', 'Cross-Up']Effect: 3Flag: ['0x80', 'Force Multi-Hit Counter']Group: 1Near🤜JugInc: 1JugLim: 0NormalNumberOfHits: 1Strength: 30Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
CancelList: 32Buffer on Hit, Buffer on Block
CancelList: 32Execute
Condition: On Unknown 31Params: [0, 2, 0, 0]ActivateStates: ['H']