Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Blow | Guard | |||||
Script | H | 212 | H | 212 | H | |||||
Flag | 0x400 | Specific Script 0x400 | 0x400 | Specific Script 0x400 | Don't Kill 0x80 | |||||
Damage | 30 | 36 | 8 | |||||||
Stun | 100 | 120 | None | |||||||
EXAttacker | 20 | 24 | 10 | |||||||
EXDefender | 12 | 15 | 6 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 6 | 8 | ||||||||
HitFreezeDefender | 6 | 8 | ||||||||
MainRecoveryDuration | 29 | 24 | 31 | 24 | 16 | |||||
KnockdownDuration | 20 | 25 | 20 | |||||||
KnockBack | 0.7 | 0.9 | 0.7 | 0.9 | 0.35 | |||||
FallSpeed | 0.5 | 0.65 | 0.5 | 0.65 | 0.5 | |||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x4'] | ['0x8'] | ||||||||
Index18_HI | ['0x1', '0x2'] | None |