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#14 - CHARGE_SHOT_A_SD

Hide Unknowns
Total Frames
40
Recovery Starts At
41

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4', '0x10', '0x40', '0x80']
unk9
1
unk13
64
Unknown12
1000
Unknown13
1001
Unknown14
20
Unknown15
14
Unknown18
1.0
Hitboxes
CantHit: ['Cross-Up']Group: 255ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 5Group: 0StandardJugInc: 1JugLim: 1NormalNumberOfHits: 1Strength: 70Unknown11: ['0x1', '0x8']Unknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 5Group: 0StandardJugInc: 1JugLim: 1NormalNumberOfHits: 1Strength: 70Unknown11: ['0x1', '0x8']Unknown6: ['0x8']
Hurtboxes
ArmorCount: 1ArmorEffect: ['Unknown!?']ArmorPriority: 0ArmorStun: 0Group: 0LowType: Armor
AutoCancels
Condition: On LandingScript: #15 - CHARGE_SHOT_A_SD_LAND
Forces
Amount: 0.055Mode: SetTarget: Horizontal Speed
Amount: -0.075Mode: SetTarget: Vertical Speed