Counter Hit, 0x2000
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 104Group: 0Standard★JugInc: 1JugLim: 5NormalNumberOfHits: 1Strength: 80Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜, ★
CancelList: 33Buffer on Hit, Buffer on Block
CancelList: 33Execute
CancelList: 81Buffer on Hit, Buffer on Block
CancelList: 81Execute
Condition: On Camera ProximityDistance: 0.01ActivateStates: ['A']
Condition: On Opponent ProximityDistance: 1.9ActiveOnStates: ['A']ActivateStates: ['B']
Amount: -0.015Mode: SetTarget: Horizontal SpeedActiveOnStates: ['B']
Amount: 0Mode: SetTarget: Horizontal Speed