X

Y

#904 - CS_C

Hide Unknowns
Total Frames
74
Without Interruption
54
Flags
['Starts Crouched', 'Ends Crouched']

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4']
Status
Crouch, Counter Hit, 0x100
0x2000
Crouch, 0x100
Hurtboxes
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
Group: 0Crouch🤜
Group: 0Low🤜, ★
Group: 0Low🖐
Group: 0Crouch🤜
Group: 0Crouch🤜, ★
Group: 0Low🤜, ★
Group: 0Low🖐
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
Pushboxes
Cancels
CancelList: 33Buffer on Hit, Buffer on Block
CancelList: 33Execute
CancelList: 70Buffer on Hit, Buffer on Block
CancelList: 70Execute
CancelList: 77Buffer on Hit, Buffer on Block
CancelList: 77Execute
AutoCancels
Condition: On Input HoldActivateStates: ['A']
Commands
Spawn ProjectileScript: #0 - CHARGE_SHOT_CXShift: 1.2YShift: 0.25