Counter Hit
Flag2: ['0x2', '0x8']
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 120Flag: ['0x1000']Group: 0Near🤜JugInc: 1JugLim: 3NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Low🤜, ★
Group: 0Low🤜, ★
CancelList: 33Buffer on Hit, Buffer on Block
CancelList: 85Buffer on Hit, Buffer on Block
CancelList: 85Execute
CancelList: 33Execute
Condition: On Input HoldActivateStates: ['A']
Amount: -0.03Mode: SetTarget: None
Amount: 0Mode: SetTarget: Horizontal Speed